Arin Eakins

Sound designer / composer

bio

Hello! I’m Arin, a sound designer and composer specializing in

game audio sound design and electronic media. I am actively seeking a position at a Triple-A or Triple-I studio. My background includes crafting sounds and composing for ambient electronic music and chamber music performances.



acoustic instruments, guitar, and electronics, delving deeper into the genre. Additionally, I investigated how sound properties transform within various performance spaces. Some of my ambient music premieres took place at the Crystal Bridges Museum of Modern Art, where I curated sound installations and paired original guitar music with minimalist art pieces.



patch building and programming, which eventually rekindled my passion for video games. I started participating in game jams and immersed myself in Unreal Engine and Unity, refining my expertise in game audio. I specialize in sound design, with a focus on implementing audio in UE5, while utilizing tools such as Metasounds, Wwise, and FMOD for audio implementation.



anime, exploring new music, and diving into the captivating world of games.


Download CV


While working on these ambient pieces, I explored the fusion of

During my downtime, you’ll find me practicing guitar, watching

My journey into electronics sparked an interest in digital synthesizer

Simple Black Square Border

Portfolio

Recent projects

Cosmic Horror Tales

Godot

Cosmic Horror Tales

Audio Design & Composition

Official trailer for Cosmic Horror Tales, a top down horror pixel art game about finding your lost chicken Petunia. Face the horrors that await you in Old Liam's Farm as you uncover a cult and discover an ancient evil.


This title will be shipped on Steam in April 2024 from the indie developer Moss Tower.

Sound evolution using cutoff filter automations

ship survivor

unreal engine 5 | metasounds (Wip)

ship survivor

UE5 - Audio Design - WIP

Blast your way through hoards of zombies in this 1st person shooter game made in the style of N-64 DOOM.


This project is a WIP with a friend under the name Computer Witch Games in UE5 and utilized it’s audio plug-in Metasounds for implementation.




Mixing Gunshots With Metasounds

Birdsong

unity | Wwise

Birdsong

Unity - Sound Design & Composition - Wwise

Birdsong is a top down pixel art fantasy adventure game that follows a witch discovering her witch powers in a strange new world.


This game was made Foretoken Games, a remote indie team based in Brazil.


Birdsong is being developed in Unity and uses Wwise for audio implementation, and will be releasing on steam in late 2024 - early 2025.

audio implementation

Zombie Death Sound Implementation

Nature Ambience Implementation

Bullet Time Audio System

audio programming

ALE- Max MSP Ambient Music Performance

Interactive Wind Chime & Guitar Duo

etasound patches

Dynamic Wind System

Interactive Synth

sound redesigns

Zelda BOTW

Skull Hero Slayer

Celeste

Hyperlight Breaker Trailer

Skills

Reaper

Ableton Live

Pro Tools

Wwise

C#

Blueprints

Unreal Engine 5

Unity

FMOD

Izotope RX

Metasounds

Max MSP

music

game jams | Featured Tracks

Blooey’s Path - Composition

Blooey’s Path, created by Diffusion Labs Games, emerged as the 1st place entry in the Kindred Jam. This captivating game invites players to step into the shoes of Blooey, where they commence with nothing and embark on constructing their own path.


Click here to learn more about Blooey’s Path.

Cosmic Horror - Exploration Loop

Birdsong - Phantom Encounter (Boss)

ambient music & chamber works

Vocoder Guitar

Split Ends - Longleash Ensemble

Overture For The Way Of Color, a sound installation commission from Crystal Bridges Museum for Donald Judd’s The Way Of Color.

animal crossing content creator commissions

I had the privilege of composing music for the intro/outro screens of Lex Play, a renowned Animal Crossing: New Horizons (ACNH) content creator on YouTube. Following that, other ACNH enthusiasts approached me, requesting intro/outro music and even island backing tracks for their island tours. Here are some highlighted moments from those commissions. A heartfelt shoutout to the ACNH community—you all were an absolute joy to collaborate with! 🎶🌴🎵

Drop me a line!

Email

arin.eakins@gmail.com